Creating pre-Heresy marines: Part 5 – Mark II power armour

Continuing the guides for producing pre-Heresy armour, next in line we have Mark II: Crusade.

The Crusade armour was the first fully sealed Power Armour used by the Astartes as the Emperor began expanding his control beyond Terra.

Here is one of Games Workshop’s classic Mark II Space Marines. The backpack has been removed to show the detail on the pads and legs, the model painted as a Dusk Raider by Whitehorn.

mwg_mark_ii_power_armour_01

Model copyright Games Workshop

Components required for this tutorial:

A pair of arms with gloved hands. These are readily available from any Chaos Space Marine kit.

mwg_mark_ii_power_armour_02

A Space Marine chest (and back), ideally with at least 1 cable running exposed down the center of the chest, vertically. I could find at least 2 chest types for this. Unless you collect 40k or Emperor’s Children marines, using the eagle chest is best as the whole are is going to be cut into. Save your plain chests for other pre-Heresy models.

mwg_mark_ii_power_armour_03

Two normal shoulder pads. If you have the Red Scorpion kit from Forgeworld, use one of those pads for the left shoulder as it has a small circular disc on it, like the example model.

mwg_mark_ii_power_armour_04

For the Helmet, Maxmini’s Steam Knight set has an ideal Mark II helmet, needing minimal changes.

mwg_mark_ii_power_armour_05

A pair of Mark VII legs. The knee pads are required mostly.

mwg_mark_ii_power_armour_06

Creating Mark II power armour:

Starting with the legs, compare them to the example model. The lower and upper parts of the legs are divided into 3 horiontal stripes. These need to be cut and/or sculpted. Start by removing any mold lines and piping on the leg plates.

mwg_mark_ii_power_armour_07

Then mark your intended lines with a marker pen or paint.

mwg_mark_ii_power_armour_08

Begin scoring the lines with a craft knife. Place the blade along the line, firmly pressing the blade into the model and drag it across the marked line. Repeat this a few times, across all lines. You will quickly have some defined cuts into the legs.

mwg_mark_ii_power_armour_09

To further define the lines, place the blade into the cut and then scrape it up and then repeat, scraping down. This gives the edges a slight curve.

mwg_mark_ii_power_armour_10

When you are happy with the leg cuts and your hands aren’t aching, cut out small rectangles into the thigh plates. There should already be a rough guidelines here provided by the existing model detail. These two holes will receive pipes later in the tutorial.

The tops of the knees can be shaved down to make he pads more circular as the original model is more egg-shaped.

mwg_mark_ii_power_armour_11

With the cutting complete, some areas need to be filled in. Begin with the backs of the knees. These areas a to be connected with a smooth plate. Roll a small sausage of putty and place it behind the knee.

mwg_mark_ii_power_armour_12

Smooth the putty into the area, making it seamless with the plates below and above the knee.

mwg_mark_ii_power_armour_13

Place your sculpting tool horizontally flat and gently press into the putty roughly half way down the putty. Pull the tool downwards. Then do the same slightly above the same area and push upwards. Ensure you leave a small raised area half way. Repeat this all the way around the back of the knees.

mwg_mark_ii_power_armour_14

Let the putty cure before doing the other knee unless you have pinned the whole piece to a holder. You don’t want to risk touching and ruining your sculpt. Curing can be sped up considerable by placing the model under a hot lamp.

mwg_mark_ii_power_armour_15

The hip plates can be sculpted once both knees have cured. Take another sausage of putty and place it along the hip.

mwg_mark_ii_power_armour_16

Simply smooth the putty so that it flows seamless with the plastic plate. The top of this area is covered by the torso, so yuo don’t need to define where it ends.

mwg_mark_ii_power_armour_17

Repeat this for the other hip and then leave the whole model to cure. While it cures you can begin working on the chest piece.

Mark a line horizontally across the front of the chest from where the middle cable meets the chest plate.

mwg_mark_ii_power_armour_18

Cut out everything below this line apart from the belt and middle cable. Then scrape off the eagle or any protruding details on the upper chest.

mwg_mark_ii_power_armour_19

This section varies across some example models, so is optional.

Mark a small rectangel in the top center of the chest and two vertical lines either side of it.

mwg_mark_ii_power_armour_20

Cut out the center area with a knife. Then cut into the lines at the sides and scrape away towards the side of the chest so that this U-shape is left raised, protruding from the chest. Remove any parts of the buckle that overlap thestomach area.

mwg_mark_ii_power_armour_21

The small gaps below the chest need 2 horiontal plates. These can be created with putty. Roll a small ball of putty and place it into the gap.

mwg_mark_ii_power_armour_22

Smooth the putty into the area completely so that it touches the chest, belt and cable.

mwg_mark_ii_power_armour_23

Using a knife or thin sculpting tool, cut a single horizontal line across the middle of the putty an again where the putty meets the belt and cable.

mwg_mark_ii_power_armour_24

Repeat this for he other side of the stomach area.

That’s it for the first part. This may take you a good hour or 2 to complete. Look out for the sexond part where I will be adding studs, shoulder pads and a helmet to the model.

View part 2.

Whitehorn

Aint nothing but a horn

You may also like...