Age of the Emperor – army planning

With the AOTE previews coming out daily, I can’t help but get excited and start planning my forces!

Here’s my thoughts on the core of the force so far.

Tactical squad
I want 2 missile launchers in my tac squad and my Rogue Trader launchers are a throne to put together, so have made an excuse to buy some of the new kit from ForgeWorld.

So far, I have 12 of thesse chaps put together, all in a mixture of MkII and MkIII with the FW Deathguard helmets and GW metal IH parts.

Veterans
My Veterans are going to be in artificed-Mk1 armour. I say artificed because it’s fair to say they’d be upgraded for modern warfare to still be used. My intention is to grant them a little more coverage and an excuse to make them look cool.

The squad will be ancient, astartes from Terra. They’ll ALL have bionics and some kind of personal heraldry (Ed, this is your fault!). They’re getting full-conversion work. Here’s my prototype from the tutorial:

user posted image

user posted image

I plan on making them all CC-orientated. I’m not sure what the Iron Hands special rule will be, but hopefully it won’t clash with the 5+ FNP that Mk1 grants. One of them is getting a Heavy Flamer (since he still keeps his BP and CS).

Dreadnoughts
I’m also waiting on the Iron Hands ruling for these and whether I actually need any LPs! I build and painted my Contemptor, to add to 2 FW dreads, a Furibundus and further Dreads if I need them. Definitely doing a dread heavy list for one of the missions.

Rusty Dice

Aint nothing but a horn

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1 Response

  1. Pot Keter Black says:

    How were you planning on incorporating Dreadnoughts into your force? I was thinking that – especially for the Planetstrike games – I might not even bother with that much infantry and just fill up the FOC with Dreads. Massed Ironclads look particularly good – scoring, assault grenades and heavy flamers for attacking troops in ruins, meltaguns and seismic hammers for taking out bastions. I might be going with some ‘cheap’ MM/DCCW dreadnoughts to take things out at range, and possibly some Contemptors to chase down heavier/faster troops. From what I’ve seen in this post, and your Death Guard conversions, you seem to be going for a more balanced force, but what shape is the dread-heavy stuff going to take?

    I’d love to see your Contemptor, too – the original model, or a more ‘modernised’ version?

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