Category: Model tutorials

Creating Beastmen Centaurs 8

Creating Beastmen Centaurs

As part of our club’s “Tale of” project and a due to long-term interest in Beastmen as a whole, I’ll be building a new army this year – Beastmen of course! The first unit I want to tackle are the Centigors. I don’t like the price or the fact that they have claws instead of hooves, so set out to make something more Centaur-like and at a cheaper price.

Creating pre-Heresy marines: Part 5c – Mark II power armour 1

Creating pre-Heresy marines: Part 5c – Mark II power armour

This is the third and final part of the tutorial for creating Mark II power armour. The previous parts can be found at:

Part A
Part B

To complete the armour the shoulder pads need to be converted and some optional tweaks to the armour.

For the shoulder pads, cut off the trim from around the edge. If you used a resin Red Scorpion pad you will discover, as I did, that the inside is hollowed out:

Creating pre-Heresy marines: Part 5b – Mark II power armour 1

Creating pre-Heresy marines: Part 5b – Mark II power armour

This is the second part of the tutorial for creating Mark II power armour. The first part can be found here.

A Mark II helmet is readily available from the Maxmini Steam Knight set, but I feel this could still use a little customisation to fit with the base model I’ve used as a guide.

Creating pre-Heresy marines: Part 5 – Mark II power armour 2

Creating pre-Heresy marines: Part 5 – Mark II power armour

Continuing the guides for producing pre-Heresy armour, next in line we have Mark II: Crusade.

The Crusade armour was the first fully sealed Power Armour used by the Astartes as the Emperor began expanding his control beyond Terra.

Here is one of Games Workshop’s classic Mark II Space Marines. The backpack has been removed to show the detail on the pads and legs, the model painted as a Dusk Raider by Whitehorn.

Creating pre-Heresy weapons: Mk 1 Bolter 4

Creating pre-Heresy weapons: Mk 1 Bolter

This is a simple tutorial showing you how to create a pre-heresy boltgun using a modern model. The end model reflects those as used by Space Marines in Mark I power armour:

Model copyright Games Workshop

Model copyright Games Workshop

Items required:

A very sharp craft knife
Glue
A regular Space Marine bolt gun

Optional:
Plastic rod or plasticard and a variable sized hole puncher

mwg_pre-heresy-boltgun-mk1_01

Creating Pre-Heresy marines – part 4: Mark IV power armour 2

Creating Pre-Heresy marines – part 4: Mark IV power armour

Continuing the guides for producing pre-Heresy armour, next in line we have Mark IV:Maximus.

The Maximus suit saw heavy production towards the end of the Great Crusade, so was very common amongst legions involved in the Horus Heresy.

Thanks to the Red Scorpion upgrade kit produced by Forgeworld, this set of armour is very easy to create, although there’s always room for improvement and variation. You can literally equip your entire army by purchasing the Red Scorpion kit, which gives you Mark IV chests and heads. There’s also a alternative head in the Black Templar upgrade sprue with the more ‘snouty’ beak plate on the helmet.