My Wargame Wargames news, reviews and guides

16Dec/090

Creating pre-Heresy marines: Part 5 – Mark II power armour

Continuing the guides for producing pre-Heresy armour, next in line we have Mark II: Crusade.

The Crusade armour was the first fully sealed Power Armour used by the Astartes as the Emperor began expanding his control beyond Terra.

Here is one of Games Workshop's classic Mark II Space Marines. The backpack has been removed to show the detail on the pads and legs, the model painted as a Dusk Raider by Whitehorn.

13Dec/094

Creating pre-Heresy weapons: Mk 1 Bolter

This is a simple tutorial showing you how to create a pre-heresy boltgun using a modern model. The end model reflects those as used by Space Marines in Mark I power armour:

Model copyright Games Workshop

Model copyright Games Workshop

Items required:

A very sharp craft knife
Glue
A regular Space Marine bolt gun

Optional:
Plastic rod or plasticard and a variable sized hole puncher

mwg_pre-heresy-boltgun-mk1_01

8Dec/091

Creating Pre-Heresy marines – part 4: Mark IV power armour

Continuing the guides for producing pre-Heresy armour, next in line we have Mark IV:Maximus.

The Maximus suit saw heavy production towards the end of the Great Crusade, so was very common amongst legions involved in the Horus Heresy.

Thanks to the Red Scorpion upgrade kit produced by Forgeworld, this set of armour is very easy to create, although there's always room for improvement and variation. You can literally equip your entire army by purchasing the Red Scorpion kit, which gives you Mark IV chests and heads. There's also a alternative head in the Black Templar upgrade sprue with the more 'snouty' beak plate on the helmet.

7Dec/090

Guides: Pre-Heresy Space marines

With the pre-Heresy series growing I want a place to keep track of all the articles in a good format and order. This page will be updated as new guides are posted.

Mark I power armour:
Part A
Part B
Part C

Mark III power armour:
Part A
Part B
Part C

Mark IV power armour:
Full tutorial

Guides for painting legions:
Space Wolves

Misc tutorials:
Using beads as armour studs

29Nov/091

Creating Pre-Heresy marines – part 3c: Mark III Power Armour

This is the third part of creating pre-heresy marines: mark III power armour.

View part 1
View part 2

The bulk of the armour is complete, requiring arms, shoulder pads and helmet. Creating backpacks has been covered previously here.

Maxmini's Steam Knight helmets have a selection of useful helmets for pre-Heresy conversions. The Mark II helmet shown here can be used as the base for a Mark III helmet with a few adjustments.