Creating pre-Heresy marines: Part 5 – Mark II power armour
Continuing the guides for producing pre-Heresy armour, next in line we have Mark II: Crusade.
The Crusade armour was the first fully sealed Power Armour used by the Astartes as the Emperor began expanding his control beyond Terra.
Here is one of Games Workshop's classic Mark II Space Marines. The backpack has been removed to show the detail on the pads and legs, the model painted as a Dusk Raider by Whitehorn.
Creating pre-Heresy weapons: Mk 1 Bolter
This is a simple tutorial showing you how to create a pre-heresy boltgun using a modern model. The end model reflects those as used by Space Marines in Mark I power armour:

Model copyright Games Workshop
Items required:
A very sharp craft knife
Glue
A regular Space Marine bolt gun
Optional:
Plastic rod or plasticard and a variable sized hole puncher

Creating Pre-Heresy marines – part 4: Mark IV power armour
Continuing the guides for producing pre-Heresy armour, next in line we have Mark IV:Maximus.
The Maximus suit saw heavy production towards the end of the Great Crusade, so was very common amongst legions involved in the Horus Heresy.
Thanks to the Red Scorpion upgrade kit produced by Forgeworld, this set of armour is very easy to create, although there's always room for improvement and variation. You can literally equip your entire army by purchasing the Red Scorpion kit, which gives you Mark IV chests and heads. There's also a alternative head in the Black Templar upgrade sprue with the more 'snouty' beak plate on the helmet.
Guides: Pre-Heresy Space marines
With the pre-Heresy series growing I want a place to keep track of all the articles in a good format and order. This page will be updated as new guides are posted.
Mark I power armour:
Part A
Part B
Part C
Mark III power armour:
Part A
Part B
Part C
Mark IV power armour:
Full tutorial
Guides for painting legions:
Space Wolves
Misc tutorials:
Using beads as armour studs
Creating Pre-Heresy marines – part 3c: Mark III Power Armour
This is the third part of creating pre-heresy marines: mark III power armour.
The bulk of the armour is complete, requiring arms, shoulder pads and helmet. Creating backpacks has been covered previously here.
Maxmini's Steam Knight helmets have a selection of useful helmets for pre-Heresy conversions. The Mark II helmet shown here can be used as the base for a Mark III helmet with a few adjustments.
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