Guides: Pre-Heresy Space marines
With the pre-Heresy series growing I want a place to keep track of all the articles in a good format and order. This page will be updated as new guides are posted.
Mark I power armour:
Part A
Part B
Part C
Mark III power armour:
Part A
Part B
Part C
Mark IV power armour:
Full tutorial
Guides for painting legions:
Space Wolves
Misc tutorials:
Using beads as armour studs
Incoming! Battle Missions
Games Workshop today announced the latest supplement for Warhammer 40,000: Battle Missions. Long hinted by the design team at various open days and events, we finally get explore a whole range of official missions beyond those in the rulebook.
From their newsletter:
Creating Pre-Heresy marines – part 3b: Mark III Power Armour
This is the second part of creating pre-heresy marines: mark III power armour.
The feet pads need to be a single plate with studs, so roll a small ball of putty and place it on top of a foot.

Press down with the flat of your sculpring tool, pushing the putty down and towards the edges, covering the whole area.
Maxmini giant wolf and rider – update
Przemas of Maxmini has released an updated look at the upcoming giant wolf (and rider) set. Suffice to say, they do not disappoint and initial response has very positive! MyWargame will be reviewing the model very soon, but in the meantime here's a glimpse at the pack and options:

The pack contains a random head for the wolf from the 3 below:

Creating Pre-Heresy marines – part 2c: Mark I Power Armour
“How long should you try? Until.” - Jim Rohn
This is the third and final modeling part of the Mark I armour tutorial and quite a hefty article too, but I wanted to bring it to conclusion.
To recap where we left off, our Mark I power armour requires arms, shoulder pads, a backpack and some final details.




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